namespace KinonekoSoftware.CodariaDB.Utils
{
    public static class EngineNames
    {
        public const string Attachments = "engine.attachment";
        public const string Sync        = "engine.sync";
        public const string Variants    = "engine.variant";

        public const string Keyword      = "engine.keyword";
        public const string Concept      = "engine.concept";
        public const string DataPart     = "engine.parts";
        public const string Compose      = "engine.compose";
        public const string Instance     = "engine.instance";
        public const string Misc         = "engine.misc";
        public const string Timeline         = "engine.timeline";
        public const string Composite    = "engine.composite";
        public const string Composition  = "engine.composition";
        public const string Relationship = "engine.relative";

        public const string Talking = "engine.talking";
        public const string Forum   = "engine.forum";
        public const string Notion  = "engine.notion";

        public const string Cache_Team         = "engine.cache.team";
        public const string Cache_Instance     = "engine.cache.instance";
        public const string Cache_Geography    = "engine.cache.geography";
        public const string Cache_BiologyClass = "engine.cache.biologyclass";
        public const string Cache_Region       = "engine.cache.region";

        public const string Theory_Element    = "engine.theory.element";
        public const string Theory_Rarity     = "engine.theory.rarity";
        public const string Theory_Vocabulary = "engine.theory.vocabulary";
        public const string Theory_Chikara    = "engine.theory.chikara";
        public const string Theory_Element4   = "engine.theory.element";
        public const string Theory_Element5   = "engine.theory.element";

        public const string Templated = "engine.templated";
        public const string Template  = "engine.templates";
        
        public const string Subsystem_Story  = "engine.subsystem.story";
        public const string Subsystem_Segment = "engine.subsystem.segment";
        
        


        public const  string FileDataSet_Gravatar = "engine.Gravatar";
        public const  string FileDataSet_Icon     = "engine.Icon";
        public const  string FileDataSet_Image    = "engine.Image";
        public const  string FileDataSet_Music    = "engine.Music";
        public const  string FileDataSet_File     = "engine.File";
    }
}